Heavy Scout
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These scouts have been retrofitted with heavy armaments and a better engine to compensate for the extra weight. The heavy machine gun attached to this scout can force any infantry section to hit the deck in a manner of seconds due to the overwhelming amount of fire.
Special Notes:
Information
Advances from: | Scout |
Advances to: | |
Cost: | 22 |
HP: | 30 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | X3 RSHeavyScout |
Abilities: |
Attacks (damage - count)
![]() | HMG Fire ranged | 6 - 9 bullet | no counter-attack supress |
![]() | A-A Flak ranged | 7 - 2 shrapnel | marksman |
![]() | LMG Burst short | 9 - 6 bullet |
Resistances
![]() |
blade | 95% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 10% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | - | 0% |
![]() |
Deep Water | 1 | 60% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 1 | 60% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 1 | 60% |
![]() |
Shallow Water | 1 | 60% |
![]() |
Swamp | 2 | 50% |
![]() |
Unwalkable | 1 | 0% |
![]() |
Village | 2 | 60% |